Small Update (river, scores,sprites)
Apologies for the delay between updates. I started university again last month so I haven't had as much free time.
In this update I added some extra frames of animation to the blocking/clashing sprites to hopefully improve the feel a little bit.
I also added a river effect to a couple of the stages, and a score counter to keep track of who is winning. Both of these can be toggled in the options menu for performance or aesthetic reasons.
Shoutout to AlphaBetaGamer for writing an article about the game. It's always a nice surprise to get mentioned somewhere:
Get First Cut
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