Small Update: Counters
A small update. Despite saying that I'd fixed the counterattacks in the previous update I realised that I hadn't properly, and that inputs were turned off during hitstop.
I have overhauled counterattacks. Pressing attack immediately after blocking will now make you counterattack based on how quickly you pressed the button. A perfect counter will come out the fastest, but will require you to attack at the same moment you block their attack which is risky if mistimed.
This change makes blocking much more rewarding and allows you to turn the tables on an aggressive opponent with rapid counterattacks.
I have also made the game save the player clothing options automatically.
Get First Cut
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