Small Update: New sprites and AI
I just uploaded a small update I've been working on.
The sprites have been reworked to include some extra shading to fit in better with the more detailed backgrounds. I also added a few extra details to some of the backgrounds.
I also rewrote the enemy AI from scratch. The code is much more organised and modular now, and the AI will use the full range of moves available to it in ways that make sense. If you can beat the Master AI I will be very impressed because I can't. Good luck.
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