New Update: Shoving, mouse controls and various tweaks
I just uploaded a new update:
- You can now shove your opponent away by double tapping forward while holding the attack button.
- Holding your attack lets you charge up your movement speed when you release it. This will replace the dash for now.
- The game can now be played using a keyboard and mouse. Move the mouse up and down to aim your sword.
- Sprite tweaks: Slightly improved the character's posture and added some new sprites for when your attack has been blocked.
- Rebuilt the menu from scratch. It's still visually very basic but it should be easier to navigate.
- A new stage plus some variations on the Temple stage.
- Added some ambient music to the combat.
- Your sword is now stained red after getting a kill.
Let me know if I broke something.
Files
Get First Cut
First Cut
Status | Prototype |
Author | Drasnus |
Genre | Fighting |
Tags | 2D, Gore, Local multiplayer, Multiplayer, Pixel Art |
More posts
- First Cut: Samurai Duel - Now Available on SteamJan 17, 2024
- New Trailer, Release DateJan 02, 2024
- New Footage: Beta 0.27Aug 28, 2023
- New Footage: Beta 0.26Jul 23, 2023
- Closed Beta on SteamApr 14, 2023
- New Years' Check-inJan 15, 2023
- Steam Page / TrailerNov 14, 2022
- More News - Discord, Steam, New FootageOct 21, 2022
- Further ProgressAug 31, 2022
- Art Pass 3: Customisation and DeathJul 07, 2022
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