Another Update Soon
First Cut » Devlog
I've got some more changes incoming soon. I added the ability to shove opponents away as a way to interrupt their swings or make some space. This should go a long way to prevent players getting stuck in corners.
I made it so that the longer you hold an attack, the more it will 'charge' and you'll gain some extra movement speed when you finally release it.
I also added another '3D' style stage today. I'm going to keep tweaking it and making variants.
I'm not sure exactly when I'm going to release this one. It depends on whether I get around to overhauling the menu first since that is long overdue.
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First Cut
Status | Prototype |
Author | Drasnus |
Genre | Fighting |
Tags | 2D, Gore, Local multiplayer, Multiplayer, Pixel Art |
More posts
- First Cut: Samurai Duel - Now Available on SteamJan 17, 2024
- New Trailer, Release DateJan 02, 2024
- New Footage: Beta 0.27Aug 28, 2023
- New Footage: Beta 0.26Jul 23, 2023
- Closed Beta on SteamApr 14, 2023
- New Years' Check-inJan 15, 2023
- Steam Page / TrailerNov 14, 2022
- More News - Discord, Steam, New FootageOct 21, 2022
- Further ProgressAug 31, 2022
- Art Pass 3: Customisation and DeathJul 07, 2022
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